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	<title>The Full Enchilada &#187; 4d</title>
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		<title>3D Modeling 101 &#8211; a beginner&#8217;s guide to 3d object and terrain modeling towards creating your own virtual world</title>
		<link>http://thefullenchilada.com/newstuff/3d-modeling-101-a-beginners-guide-to-3d-object-and-terrain-modeling-towards-creating-your-own-virtual-world.htm</link>
		<comments>http://thefullenchilada.com/newstuff/3d-modeling-101-a-beginners-guide-to-3d-object-and-terrain-modeling-towards-creating-your-own-virtual-world.htm#comments</comments>
		<pubDate>Sun, 03 Jan 2010 23:24:48 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Virtual 3D World]]></category>
		<category><![CDATA[2D to 3D]]></category>
		<category><![CDATA[2d23D]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[3d modeling]]></category>
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		<category><![CDATA[wings 3d]]></category>
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		<description><![CDATA[



Well, ok so as a beginner, you&#8217;re not going to be capable of creating as beautiful a model as the one above just yet, that&#8217;s something to aspire to as your skills develop. (If you want to just do animation with already created models you can get for free, that article is coming next.) In [...]]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript"><!--
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</script></p><p><a href="http://www.fallingpixel.com/products/5594/mains/000_female_3d_adriana011.jpg" rel="shadowbox[post-345];player=img;"><img alt="" src="http://www.fallingpixel.com/products/5594/mains/000_female_3d_adriana011.jpg" title="3D woman model" class="alignnone" width="400" height="400" /></a><br />
Well, ok so as a beginner, you&#8217;re not going to be capable of creating as beautiful a model as the one above just yet, that&#8217;s something to aspire to as your skills develop. (If you want to just do animation with already created models you can get for free, that article is coming next.) In the previous articles I gave a quick overview of the programs I recommend for those wishing to delve into virtual 3D world creation, the culmination of my articles will in the end branch out to real-time game creation systems and highly realistic 3D movies, ie rendered virtual 3D worlds versus realtime interactive 3D worlds.<br />
<span id="more-345"></span><br />
Please bear in mind that as I write a new article, many times I go back and make additions, sometimes major, to past articles when things pop-up in my mind that I think would have been useful to have in previous articles and sometimes I may create a bran new intermediate go-between to bridge past articles. Hopefully I&#8217;ll remember to post links to such new &#8216;bridge&#8217; articles in the articles that it is meant to bridge together. Ok, now I guess we might as well build some bridges!</p>
<p>Where do you start? Well unless you want to write your own C++ program to draw your 3D data through code directly I suggest we start with some nice easy to use 3D modeling applications. Here&#8217;s what I recommend you try out:</p>
<p><strong><u>CB MODEL PRO</u></strong><br />
<a href="http://www.cbmodelpro.com/images/aboutsplash.jpg" rel="shadowbox[post-345];player=img;" rel=lightbox[345aboutsplash]><img src="http://www.cbmodelpro.com/images/aboutsplash.jpg" alt="CB Model Pro" width="400" /></a><br />
The nice part about this program is that it is both very easy to use for a beginner and it also makes it easy to create and export a texture with your model which makes everything much more fun from the get-go. Here&#8217;s a pretty good youtube demo tutorial with it (don&#8217;t worry about the last part of video where he is taking the produced 3D model and importing it into a sample 3D world realtime engine called EduSim)<br />
<a href="http://www.youtube.com/v/cRd8Etg4AdI" rel="shadowbox[post-345];player=swf;width=640;height=385;">CB Model Pro intro vid</a><br />
You can download a 15-day fully functional version here <a href="http://www.cbmodelpro.com/download.html" target=_blank>CB MODEL PRO Download</a></p>
<p><u><strong>Archipelis</strong></u><br />
<a href="http://www.archipelis.com/images/homePage.jpg" rel="shadowbox[post-345];player=img;"><img src="http://www.archipelis.com/images/homePage.jpg" alt="Archipelis" height="180" /></a><br />
Another very nice and rewarding program letting you create 3D objects from drawings or even photographs, I&#8217;ll share some similar ones to this and some open source. Here&#8217;s an Archipelis quick demo:<br />

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<br />
But at $38 and British pounds sterling at that, and it seems there might not even be a crippled functions trail version anymore, it might be too expensive of a toy to splurge on so here&#8217;s some alternatives:<br />
<strong><u>SHAPESHOP</u></strong><br />
<a href="http://www.shapeshop3d.com/gallery/contribimages/AndrePelser/Caveman.jpg" rel="shadowbox[post-345];player=img;"><img src="http://www.shapeshop3d.com/gallery/contribimages/AndrePelser/Caveman.jpg" width="180" /></a><br />
It&#8217;s completely FREE so <a href="http://www.shapeshop3d.com/download.html" target=_blank>download</a> and try it. Here&#8217;s a demo video with it:<a href="http://www.youtube.com/v/GyJUG2VSvqw" rel="shadowbox[post-345];player=swf;width=640;height=385;">ShapeShop3D demo</a></p>
<p><strong><u>SmoothTeddy</u></strong><br />
<a href="http://www-ui.is.s.u-tokyo.ac.jp/~takeo/java/smoothteddy/index.html" target=_blank><img alt="" src="http://www-ui.is.s.u-tokyo.ac.jp/~takeo/java/smoothteddy/smoothteddy.png" title="SmoothTeddy simple 3D artist" class="alignnone" width="245" height="269" /></a>Click on the SmoothTeddy image to go to the author&#8217;s website and download the program, it&#8217;s based on JAVA so you may need to check you have JAVA installed, link to JAVA is there also if needed. SmoothTeddy is simple and sweet as the name implies, it&#8217;s a great sketch based 3D modeling tool. Interestingly, it is unique among small programs of its kind in that it provides a hierarhical joint structure, so you can use it for animation. If you like SmoothTeddy, I suggest you check out fibermesh<a href="http://www-ui.is.s.u-tokyo.ac.jp/~takeo/research/fibermesh/index.html"><img alt="" src="http://www-ui.is.s.u-tokyo.ac.jp/%7Etakeo/research/fibermesh/fibermesh.png" title="Fibermesh 3D sketch" class="alignnone" width="496" height="260" /></a></p>
<p><strong><u>Aartform Curvy 3D</u></strong><br />
<a href="http://www.curvy3d.com/gallery/albums/userpics/mechWIP.JPG" rel="shadowbox[post-345];player=img;"><img alt="" src="http://www.curvy3d.com/gallery/albums/userpics/mechWIP.JPG" title="Aartform Curvy 3D robot example" class="alignnone" width="200"  /></a><a href="http://www.curvy3d.com/gallery/albums/userpics/nomadsunrise_large.JPG" rel="shadowbox[post-345];player=img;"><img alt="" src="http://www.curvy3d.com/gallery/albums/userpics/nomadsunrise_large.JPG" title="Curvy 3D woman nomad " class="alignnone" width="200"  /></a><a href="http://www.curvy3d.com/images/MonkWIPS.JPG" rel="shadowbox[post-345];player=img;"><img alt="" src="http://www.curvy3d.com/images/MonkWIPS.JPG" title="Aartform 3D fx" class="alignnone" width="200"  /></a><br />
Aartform Curvy 3D is a great program for &#8220;Artists&#8221; who want to delve into 3D. If you can&#8217;d draw at all, you might be better off with CB Model Pro but for anyone with &#8217;some&#8217; artistic talent, you will find Curvy3D very enjoyable. There is a demo which is likely crippled and just to test out your graphics card, you can <a href="http://www.curvy3d.com/download.html">download it here</a>, the full version costs $85.</p>
<p>After you familiarize yourself with some or all of the above mentioned programs, you will be able to better appreciate the next articles in these virtual 3D world series. Some of you may wonder why I haven&#8217;t mentioned on this page such programs as Moi3D, Wings 3D, Luxology Modo, SketchUP, FormZ, Bonzai3d, Silo, AC3D, Electric Image Amorphium, Metasequoia etc&#8230;well all in good time I assure you, the above programs I mentioned I believe are the BEST for a real beginner. I think some of the other programs might be a little too complex at first and we wouldn&#8217;t want to scare anyone away! (We need to cook the frog slowly as they say&#8230;)</p>
<p>Now, lets say after trying out some of these programs you decide you&#8217;re not interested in being a 3D modeler but you think you might be hot stuff as a 3D animator, you got things in your head, movies you want to create in 3D but you want to play the director and just tell everything what to do and if Steven Spielberg doesn&#8217;t have to create his actors why should you!? right? Well then the next article is for you 3D directors, where to find your actors and where to get them cheap or free.</p>
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		<title>Creating your own Virtual 3D World P2&#8230;</title>
		<link>http://thefullenchilada.com/newstuff/creating-your-own-virtual-3d-world-p2.htm</link>
		<comments>http://thefullenchilada.com/newstuff/creating-your-own-virtual-3d-world-p2.htm#comments</comments>
		<pubDate>Fri, 04 Dec 2009 19:52:32 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Virtual 3D World]]></category>
		<category><![CDATA[3d model]]></category>
		<category><![CDATA[4d]]></category>
		<category><![CDATA[ai]]></category>
		<category><![CDATA[cinema]]></category>
		<category><![CDATA[daz]]></category>
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		<guid isPermaLink="false">http://thefullenchilada.com/newstuff/?p=182</guid>
		<description><![CDATA[Previously, we laid out the recommended beginner&#8217;s workflow to start with iClone and expand into Poser, Daz Studio, and Carrara. Now we should clarify that all of these programs have many overlapping features but because iClone started out with almost realtime use in mind, for  creating machinima shorts, its rendering image may provide the [...]]]></description>
			<content:encoded><![CDATA[<p>Previously, we laid out the recommended beginner&#8217;s workflow to start with iClone and expand into Poser, Daz Studio, and Carrara. Now we should clarify that all of these programs have many overlapping features but because iClone started out with almost realtime use in mind, for <span id="more-182"></span> creating machinima shorts, its rendering image may provide the best realtime visuals but it can not render scenes as realistic looking as those rendered with Poser, Daz Studio, or Carrara. </p>
<p>If you are willing to sacrifice hours and hours of your time for added &#8216;realism&#8217; to your virtual creations, you will need to graduate from iClone and familiarize yourself with a &#8216;real&#8217; 3D &#8216;professional&#8217; program. My very enthusiastic recommendation would be <strong>&#8220;<a href="http://www.maxon.net/en/products/new/cinema-4d-r115/picture-viewer.html">Cinema 4D</a>&#8220;</strong> by Maxon, a German company, and yep you can&#8217;t beat that German engineering. I believe you&#8217;ll find Maxon Cinema4D to be much more stable and robust than even Autodesk Alias Maya. You will realize that when you want high realism in your final renders, that having a stable and robust program may be more important than total features because software crashes can become quite common and extremely annoying when you&#8217;re working with very high polygon detailed models with high resolution textures. Luckily Cinema 4D is also the most intuitive and easiest to learn and use out of the several powerful 3D programs out there such as Autodesk Softimage, Autodesk Maya, and Autodesk 3DS MAX.</p>
<p>Do not fear, you are not locked in to any particular program, thanks to such open formats as Autodesk Alias Kaydara FBX, Collada, and good &#8216;ol wavefront obj, you can make a little use of all the 3D programs out there in your pipeline. In fact for iClone there is the 3DXchange tool that lets you import 3D objects and characters from a variety of other formats and convert them for import into iClone. The company actually also offers professionals special plugins for Maya and 3DS Max which give you complete freedom to create very customized characters, creatures, and other models inside Maya or 3DS Max along with animations and then import it all into iClone for further animation and movie creation. Why not do it all in Maya or 3DS Max? Well, if you&#8217;re a seasoned professional than you should, but if you don&#8217;t &#8216;have to&#8217; have the high realism renders, iClone will drastically reduce the time you&#8217;ll need to put in. I can see iClone being used more and more for pre-Visualization of film shots. There will always be a need for Pre-Viz and software like Poser, Daz Studio, or even <a href="http://my.smithmicro.com/mac/anime/index.html">Anime Studio</a> (I think this was used for the SouthPark cartoon animations).  </p>
<p>I should mention a little 3D program that really shines, and what makes it really special is that it is completely free and open source. This professional grade 3D program is called Blender and it also has something pretty much all the others lack, a built-in gaming engine so you can more quickly make a &#8216;game&#8217; out of your creations!<br />
<img src="http://www.blender.org/typo3temp/pics/89f84d6ac2.jpg" alt="Rendered with Blender" /></p>
<p>Now blender is a very well featured and powerful program and the only reason its not recommended for absolute beginners is that it does require a little more &#8217;smarts&#8217; to get up and going with it. But once you&#8217;ve gained some experience in the 3D world with some of the easier programs, it&#8217;s a MUST that you try out <a href="http://www.blender.org/features-gallery/gallery/art-gallery/">Blender</a>!</p>
<p>OK, so now you&#8217;ve played with iClone, Poser, Daz Studio, Carrara and you&#8217;re getting familiar with Maxon Cinema 4D and you realize your 3D scenes are, well, a bit &#8216;lacking&#8217; in the &#8217;scenery&#8217; department. You want to put your elegant 3D characters into some beautiful exotic mother nature created scenery. What&#8217;s the solution?</p>
<p><a href="http://thefullenchilada.com/newstuff/creating-your-own-virtual-3d-world-p3-a-nice-vue.htm">See Creating your own Virtual 3D World P3, a nice vue</a> &#8230; </p>
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